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Ticket #200 (closed defect: fixed)

Opened 2007-10-15T12:41:33-05:00

Last modified 2007-10-23T10:02:54-05:00

Split channels option divides image planes across the wrong dimension when specifying ranges

Reported by: curtis Owned by: melissa
Priority: major Milestone:
Component: plugins Severity: fatal
Keywords: Cc:
Blocked By: Blocking:

Description

This command works as expected:

run("Bio-Formats Importer", "open=/Volumes/MSHOME;SKYKING/deltavision/Spindle_Green_d3d.dv view=[Standard ImageJ] stack_order=Default split_channels autoscale");

But this one causes the channels to be split incorrectly, with the odd Z planes for both channels in one window, and the even Z planes for both channels in the other:

run("Bio-Formats Importer", "open=/Volumes/MSHOME;SKYKING/deltavision/Spindle_Green_d3d.dv view=[Standard ImageJ] stack_order=Default split_channels specify_range autoscale c_begin=1 c_end=2 c_step=1 z_begin=1 z_end=16 z_step=1");

Change History

comment:1 Changed 2007-10-15T12:45:45-05:00 by curtis

It may be worth adjusting the plugin's image stack logic to be more cohesive, instead of having separate methods. It seems weird that right now we construct an image stack, then split it using the slice method if split windows is set. Would it make more sense to just create separate ImageStack objects in the first place?

comment:2 Changed 2007-10-23T10:02:54-05:00 by melissa

  • Status changed from new to closed
  • Resolution set to fixed
  • Severity set to fatal

Fixed in r3305 with addition of stack slicing plugin.